In computer
architecture, a processor register is a small
amount of storage available
as part of a digital processor,
such as a CPU. Such
registers are (typically) addressed by mechanisms other than main memory and
can be accessed faster. Almost all computers, load-store
architecture or not, load data from a larger memory into
registers where it is used for arithmetic, manipulated, or tested, by some machine
instruction. Manipulated data is then often stored back in main
memory, either by the same instruction or a subsequent one. Modern processors
use either static or dynamic RAM as
main memory, the latter often being implicitly accessed via one or more cache
levels. A common property of computer programs is locality
of reference: the same values are often accessed repeatedly and
frequently used values held in registers improves performance. This is what
makes fast registers (and caches) meaningful.
Processor registers
are normally at the top of the memory hierarchy, and
provide the fastest way to access data. The term normally refers only to the
group of registers that are directly encoded as part of an instruction, as
defined by the instruction
set. However, modern high performance CPUs often have duplicates of
these "architectural registers" in order to improve performance via register renaming,
allowing parallel and speculative
execution. Modern x86 is
perhaps the most well known
example of this technique.
]
Allocating frequently used variables to registers
can be critical to a program's performance. This register
allocation is either performed by a compiler, in the code generation phase, or manually, by an assembly language programmer.
Categories
of registers
Registers are normally measured by the number
of bits they can hold, for example, an "8-bit register" or a "32-bitregister". A processor
often contains several kinds of registers, that can be classified
accordingly to their content or instructions that operate on them:
- User-accessible
registers – instructions that can be read or written by machine
instructions. The most common division of user-accessible registers is
into data registers and address registers.
- Data registers can
hold numeric values such as integer and, in some architectures,
floating-point values, as well as characters, small bit arrays and
other data. In some older and low end CPUs, a special data register,
known as the accumulator, is used implicitly for many
operations.
- Address registers hold
addresses and are used by instructions that indirectly access primary memory.
- Some processors contain
registers that may only be used to hold an address or only to hold
numeric values (in some cases used as an index register whose
value is added as an offset from some address); others allow registers
to hold either kind of quantity. A wide variety of possible addressing
modes, used to specify the effective address of an operand,
exist.
- The stack pointer is
used to manage the run-time stack.
Rarely, other data stacks are addressed by dedicated
address registers, see stack machine.
- General purpose registers (GPRs) can store both
data and addresses, i.e., they are combined Data/Address registers and
rarely the register file is unified to include floating point
as well.
- Conditional registers hold truth values often
used to determine whether some instruction should or should not be
executed.
- Floating point registers (FPRs) store floating point numbers
in many architectures.
- Constant registers hold read-only
values such as zero, one, or pi.
- Vector registers hold data for vector
processing done by SIMD instructions
(Single Instruction, Multiple Data).
- Special purpose registers (SPRs) hold program
state; they usually include the program
counter, also called the instruction pointer, and the status
register; the program counter and status register might be
combined in a program
status word (PSW) register. The aforementioned stack
pointer is sometimes also included in this group. Embedded
microprocessors can also have registers corresponding to specialized
hardware elements.
- In some architectures, model-specific registers (also
called machine-specific registers) store data and settings related
to the processor itself. Because their meanings are attached to the
design of a specific processor, they cannot be expected to remain
standard between processor generations.
- Memory Type Range Registers (MTRRs)
- Internal
registers – registers not accessible by instructions, used internally
for processor operations.
- Instruction register, holding the instruction
currently being executed.
- Registers related to fetching information from RAM, a collection of storage registers located on
separate chips from the CPU:
- Memory buffer register (MBR)
- Memory data register (MDR)
- Memory address register (MAR)
Hardware registers are
similar, but occur outside CPUs.
In some architectures, such as SPARC and MIPS, the first or
last register in the integer register file is
a pseudo-register in a way that it is hardwired to always return zero when read
(mostly to simplify indexing modes), and it cannot be overwritten. In Alphathis is also
done for the floating-point register file. As a result of this, register files
are commonly quoted as having one register more than how many of them are
actually usable; for example, 32 registers are quoted when only 31 of them fit
within the above definition of a register.
The basic computer registers with their
names, size and functions are listed below
|
Register Symbol
|
Register Name
|
Number of Bits
|
Description
|
|
AC
|
Accumulator
|
16
|
Processor Register
|
|
DR
|
Data Register
|
16
|
Hold memory data
|
|
TR
|
Temporary Register
|
16
|
Holds temporary Data
|
|
IR
|
Instruction Register
|
16
|
Holds Instruction Code
|
|
AR
|
Address Register
|
12
|
Holds memory address
|
|
PC
|
Program Counter
|
12
|
Holds address of next instruction
|
|
INPR
|
Input Register
|
8
|
Holds Input data
|
|
OUTR
|
Output Register
|
8
|
Holds Output data
|
Register
usage
The number of registers available on a processor and
the operations that can be performed using those registers has a significant
impact on the efficiency of
code generated by optimizing
compilers. The Strahler number of
an expression tree gives the minimum number of registers required to evaluate
that expression tree.


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